Projects

Side projects, tools, and experiments. Some ship, some teach.

Jungle Rush

Complete Three.js / WebAudio / Procedural Generation claude ai gamedev https://jungle.bmux.sh ↗

A 3D browser platformer built entirely by an AI agent swarm — no art files, ~220 KB gzipped, everything procedural.

License Radar

v2→v3 Upgrade Node.js / React / PostgreSQL claude https://www.licenseradar.io ↗

A web dashboard for monitoring floating software licenses across RLM and FlexLM license servers. Built for VFX and animation studios running Nuke, Houdini, Cinema 4D, and similar tools.

Seeker

Pending Developer Phaser 3 / Node.js / WebSockets / Express claude

A multiplayer browser game where players hunt each other on a shared map with fog-of-war mechanics.

PortJogger

On Hold Node.js / CLI claude https://www.portjogger.com ↗

A running companion for jogging through port cities around the world — and before that, a CLI tool for probing network ports. Two very different projects that share a name and not much else.

Stable Diff

Closed Stable Diffusion / GPU / AI claude ai stable-diffusion art

Experiments with Stable Diffusion image generation. Curated outputs, prompt exploration, and notes on the process.